Ubisoft games

Ubisoft games I worked on, as a User Researcher.

 Main playtest focus:
Guidance and balancing.

I collaborated closely with game and level designers, particularly to enhance boss fights, refine platforming challenges and the player’s path clarity.

 Main playtest focus:
Puzzle clarity and narrative.

I collaborated with the team to ensure puzzles were clear and fluid for casual players, and analyzed player emotions and perceptions of key characters.

Main playtest focus:
Quest, 3C and combat.

I worked on improving quest comprehension, iterating on the 3Cs, and refining combat systems.

Main playtest focus:
Quest design and progression.

I contributed to improving the pacing, clarity, and distribution of main and side quests in the open-world setting.